Neverwinter Nights Campaigns
Icewind Dale (NWN2)
Initial Release of the official, non-beta, complete campaign, super cool, version of IWD NWN2 is now available
This is a remake of Icewind Dale for NWN2.
Please submit any bugs or comments here or at email@example.com, thanks.
-There is a UI button to access the Party Editor at any point in the game. Just hit "Esc" then click on "Party Editor" (Thanks MrMonko)
-Added UIs for XP Modification and for Crafting Items Drop Frequency thanks to Artemis Absinthe
-Kaedrin's support has been added, but not thoroughly tested.
-Basic crafting has been added, but not thoroughly tested.
Our tale begins here, in the quiet fishing village of Easthaven. One of the so-called "Ten Towns" of Icewind Dale, the tiny community is hardly a town, but rather a collection of ramshackle huts crowded together upon the icy shores of Lac Dinneshere. Here within a dimly lit tavern, a group of travelers sit huddled around a table, swapping tales and making grand plans for the future, completely unaware of the part they are to play in the events that are about to unfold.
This is a campaign so you must select "New Campiagn" to start. (select new game/new campaign/Icewind Dale/start campaign.
Races: races from IWD are supported, others may work.
Classes: classes from IWD are supported, others may work.
Level: start at level 1
Party Size: party of up to 6
Difficulty: Combat is balanced for a party of 4. Speed of level progression is based on party size so choose wisely
Has been tested for Multiplayer and seems to be working...
-Place the "Icewind Dale" folder in the following folder ...my documentsNeverwinter Nights 2Campaigns
-Place the .bic file in the following folder ...my documentsNeverwinter Nights 2movies
-Place all .hak files in the following folder ...my documentsNeverwinter Nights 2hak
-Place all .mod files in the following folder ...my documentsNeverwinter Nights 2modules
-Place all .bmu files in the following folder ...my documentsNeverwinter Nights 2music
Artemis Absinthe - Scripting
Sothis B - IE conversation conversion tool
Bladerunner13 - Creature, NPC, items blueprints
LeeMer47 - Creature, NPC, items blueprints and scripting
dwarven dervish - Area design
MrMonko - UI design and Oswald Airship model
Eguintir Eligard - Kuldahar Tree model
Snakebane - various placeable models
tmorris87 - various placeable models